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The TEN Commandments of TA and TA:CC Page 3
7. Repair and Recover
The Commander has the ability to repair damaged units and structures, and
also to recover usable metal from wrecks, and energy from trees and foliage.
These abilities are crucial to your victory in a number of missions. Metal in
short supply? Get in the habit of swooping in on the wreckage of units and
structures right after a firefight. The Commander can reclaim multiple wrecks
in succession if you click on the reclaim button while holding the shift key
down, and subsequently clicking on all the wrecks you want to reclaim. It's
easier and cheaper to repair a unit or structure than it is to build one from
scratch. The Commander can repair a number of units and structures in quick
succession. Once again, you can set up a repair queue by shift clicking.?
8. Beware For Friendly Fire
Friendly fire, killing your own troops by accident or through poor
management, is a real problem in Total Annihilation. In close combat, the
Commander's Disintegrator Gun can blow up your own troops that happen
to be next to the target. You'll also have friendly fire casualties when your
artillery units rain down shells on top of your frontline troops, the long
range Arm Big Bertha cannon and the Core Intimidator cannon are frequent
culprits. When using artillery, aim your fire away from your units that are
engaging the enemy in close combat. When using the Commander to
destroy enemy units, select targets a safe distance away from your own
troops.
9. Focus Your Firepower
En masse or in squads, your troops should always concentrate their fire on a
selected target to maximize damage to the enemy. Destroy your targets one
after another by ordering an entire squad of troops, ships, or aircraft to fire
at the same target. This tactic can knock out well armored Laser Towers,
Construction plants, and heavy tanks in record time.
10. Use Combined Land Sea And Air Forces
It takes time and lots of resources to build up combined forces, but the
whole entity is worth more than just the sum of its parts. Land forces occupy
territory for you, and provide control of resources. Air and Sea forces support
and extend the ability of land forces to capture territory, and defeat the
enemy. Total Annihilation was developed so that you cannot build strong ,
advanced armies, navies, and air forces too easily, and all at the same time.
You have to make informed choices about what to develop first. In general,
build up land forces, first. Establish bases, then consider building air and sea
forces next, depending whether it's land or sea that dominates the map.
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