The TEN Commandments of TA and TA:CC		Page 3


7. Repair and Recover The Commander has the ability to repair damaged units and structures, and also to recover usable metal from wrecks, and energy from trees and foliage. These abilities are crucial to your victory in a number of missions. Metal in short supply? Get in the habit of swooping in on the wreckage of units and structures right after a firefight. The Commander can reclaim multiple wrecks in succession if you click on the reclaim button while holding the shift key down, and subsequently clicking on all the wrecks you want to reclaim. It's easier and cheaper to repair a unit or structure than it is to build one from scratch. The Commander can repair a number of units and structures in quick succession. Once again, you can set up a repair queue by shift clicking.?
8. Beware For Friendly Fire Friendly fire, killing your own troops by accident or through poor management, is a real problem in Total Annihilation. In close combat, the Commander's Disintegrator Gun can blow up your own troops that happen to be next to the target. You'll also have friendly fire casualties when your artillery units rain down shells on top of your frontline troops, the long range Arm Big Bertha cannon and the Core Intimidator cannon are frequent culprits. When using artillery, aim your fire away from your units that are engaging the enemy in close combat. When using the Commander to destroy enemy units, select targets a safe distance away from your own troops.
9. Focus Your Firepower En masse or in squads, your troops should always concentrate their fire on a selected target to maximize damage to the enemy. Destroy your targets one after another by ordering an entire squad of troops, ships, or aircraft to fire at the same target. This tactic can knock out well armored Laser Towers, Construction plants, and heavy tanks in record time.
10. Use Combined Land Sea And Air Forces It takes time and lots of resources to build up combined forces, but the whole entity is worth more than just the sum of its parts. Land forces occupy territory for you, and provide control of resources. Air and Sea forces support and extend the ability of land forces to capture territory, and defeat the enemy. Total Annihilation was developed so that you cannot build strong , advanced armies, navies, and air forces too easily, and all at the same time. You have to make informed choices about what to develop first. In general, build up land forces, first. Establish bases, then consider building air and sea forces next, depending whether it's land or sea that dominates the map.
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